The Kingdoms’ magic can be felt in runes made of wood and carved by a magic fire.
Grafted and cast by a wizard, they predict the fate of the inhabitants of the Kingdoms, including the Drakoncess, during their courageous journeys.
The Kune of Destiny foresees the fortunes and adventures of the Kingdoms’ inhabitants as they enter into battle with other Kingdoms.
The other, known as the Rune of Movement, predicts the speed and progress of each of the Kingdom inhabitants in their journeys.
Those who cast runes receive a certain prediction, but their destinies and that of the Drakoncess and the Kingdoms, also depend on the strategies and bravery shown during battle.